<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Haig Armen &#187; Education</title>
	<atom:link href="http://www.haigarmen.com/category/education/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.haigarmen.com</link>
	<description>a play by play commentary</description>
	<lastBuildDate>Thu, 26 Jan 2012 23:54:07 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Digital: Lost &amp; Found</title>
		<link>http://www.haigarmen.com/digital-lost-found/</link>
		<comments>http://www.haigarmen.com/digital-lost-found/#comments</comments>
		<pubDate>Sat, 07 May 2011 10:00:42 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Post Digital]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=216</guid>
		<description><![CDATA[Over the past couple of months I&#8217;ve been meeting with Vjeko Sager and Duane Elverum to talk about what the Post-Digital means to us. The conversations over breakfast have been lively and interesting. We hope it shapes into a tangible outcome at some point but for now we are allowing ourselves to explore and discover [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past couple of months I&#8217;ve been meeting with <a href="http://cargocollective.com/vjekosager">Vjeko Sager</a> and <a href="http://www.youtube.com/watch?v=x8-5ZyO2XE0">Duane Elverum</a> to talk about what the Post-Digital means to us. The conversations over breakfast have been lively and interesting. We hope it shapes into a tangible outcome at some point but for now we are allowing ourselves to explore and discover more about our own relationships to the digital era.</p>
<p>Although our perspectives and expressions of what we feel is Post-Digital are quite different, we seem to agree that Post-Digital creation does not necessarily have to exclude using digital means to achieve or produce one&#8217;s outcome. Quite the contrary, we believe that the Post-Digital is informed by thinking with digital tools but not being confined to using digital tools or methods. Just to give a bit more context here is a previous posting about <a href="http://www.haigarmen.com/defining-digital">defining digital</a>.</p>
<p>In our last conversation Vjeko, Duane and I agreed that we need to push ourselves into articulating some specific aspects of how we view creating in a Post-Digital landscape. With this in mind we gave ourselves this thought experiment:</p>
<blockquote><p>With a gun to your head, what is the most important thing the digital has taken from you? What is the most important thing it has given you?</p></blockquote>
<p>My first inclination was to say that the Digital era has given us new eyes. Much like how Charles &#038; Ray Eames gave us a new viewpoint or way of thinking in their milestone film, <a href="http://www.youtube.com/embed/0fKBhvDjuy0">Power of Ten</a>. Some say the digital era has given us the ability to stretch time and space.</p>
<p>What I mean by new eyes is the idea of being able to see beyond our normal capacity &#8211; magnifying on incredibly fine details of images or sound or panning out to &#8216;see&#8217; how nine Beethoven symphonies plot out over time. The notion of being able to convert something that happens over a great length of time or space into one macro view is a digital one. Yes, I&#8217;m sure it was done before we had digital technology but the ubiquity of computing has brought that type of thinking to the everyday designer or artist.</p>
<p><strong>This brings me to what I believe is the most important aspect of what I have found as a creator in the digital era.</strong> The digital world let&#8217;s me to traverse many mediums seamlessly. When I am creating with digital tools I can live in the moment and improvise without the borders that we have in the physical or analogue space. </p>
<blockquote><p>In the digital space, everything becomes your raw material for creating. Everything is up for grabs &#8211; duplicatable and malleable. Everything can be converted from one medium to another. The boundaries melt away. </p></blockquote>
<p><strong>I&#8217;m able to make something out of something else</strong>. The digital medium lets me mash sound, visual and thought into a single expression. I feel that my multi-disciplinary tendencies are able to blossom in a natural way.</p>
<p><strong>What&#8217;s good is also not so good</strong><br />
As it turns out, what I believe to be the great advantage of creating in the digital sphere is also the cause of what I believe I have lost in the era of digital creation. Personally I believe I have become less focused an artist or creator. In my teens I played guitar and by university I was playing guitar professionally and had mastered the instrument. The single-minded intensity and desire brought me the level of proficiency and intimacy with the guitar that in turn gave me the ability to express myself extraordinary ways. Essentially, I am still striving for that same level of self-expression in the digital sphere.</p>
<p>The digital world has an intoxicating allure that, for whatever reason, tends to fragment my focus and send me off on tangential exploration. Sometimes this brings me back to my original intent with new found fodder and sometimes not.</p>
<p>Whether we like it or not digital computing is pervasive in our culture, sometimes I wonder if asking us to imagine our lives without digital is as difficult as a fish imagining life without water. If you want to swim the digital gives you vast oceans to dive deep into. But what if you don&#8217;t want to swim?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/digital-lost-found/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Defining Digital</title>
		<link>http://www.haigarmen.com/defining-digital/</link>
		<comments>http://www.haigarmen.com/defining-digital/#comments</comments>
		<pubDate>Sat, 07 May 2011 09:47:23 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Post Digital]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=209</guid>
		<description><![CDATA[Over the past couple of months I&#8217;ve been meeting with Vjeko Sager and Duane Elverum to talk about what the Post-Digital means to us. The conversations over breakfast have been lively and interesting. We hope it shapes into a tangible outcome at some point but for now we are allowing ourselves to explore and discover [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past couple of months I&#8217;ve been meeting with <a href="http://cargocollective.com/vjekosager">Vjeko Sager</a> and <a href="http://www.youtube.com/watch?v=x8-5ZyO2XE0">Duane Elverum<br />
</a> to talk about what the Post-Digital means to us. The conversations over breakfast have been lively and interesting. We hope it shapes into a tangible outcome at some point but for now we are allowing ourselves to explore and discover more about our own relationships to the digital era.</p>
<p>Although our perspectives and expressions of what we feel is Post-Digital are quite different, we seem to agree that Post-Digital creation does not necessarily have to exclude using digital means to achieve or produce one&#8217;s outcome. Quite the contrary, we believe that the Post-Digital is informed by thinking with digital tools but not being confined to using digital tools or methods. Just to give a bit more context here is a previous posting about <a href="http://www.haigarmen.com/defining-digital">defining digital</a>.</p>
<p>In our last conversation Vjeko, Duane and I agreed that we need to push ourselves into articulating some specific aspects of how we view creating in a Post-Digital landscape. With this in mind we gave ourselves this thought experiment:</p>
<blockquote><p>With a gun to your head, what is the most important thing the digital has taken from you? What is the most important thing it has given you?</p></blockquote>
<p>My first inclination was to say that the Digital era has given us new eyes.<br />
Much like how Charles &#038; Ray Eames gave us a new viewpoint or way of thinking in their milestone film, <a href="http://www.youtube.com/embed/0fKBhvDjuy0">Power of Ten</a>. Some say the digital era has given us the ability to stretch time and space.</p>
<p>What I mean by new eyes is the idea of being able to see beyond our normal capacity &#8211; magnifying on incredibly fine details of images or sound or panning out to &#8216;see&#8217; how nine Beethoven symphonies plot out over time. The notion of being able to convert something that happens over a great length of time or space into one macro view is a digital one. Yes, I&#8217;m sure it was done before we had digital technology but the ubiquity of computing has brought that type of thinking to the everyday designer or artist.</p>
<p><strong>This brings me to what I believe is the most important aspect of what I have found as a creator in the digital era.</strong><br />
The digital world let&#8217;s me to traverse many mediums seamlessly. When I am creating with digital tools I can live in the moment and improvise without the borders that we have in the physical or analogue space. </p>
<blockquote><p>In the digital space, everything becomes your raw material for creating. Everything is up for grabs &#8211; duplicatable and malleable.<br />
Everything can be converted from one medium to another. The boundaries melt away. </p></blockquote>
<p><strong>I&#8217;m able to make something out of something else</strong>. The digital medium lets me mash sound, visual and thought into a single expression. I feel that my multi-disciplinary tendencies are able to blossom in a natural way.</p>
<p><strong>What&#8217;s good is also not so good</strong><br />
As it turns out, what I believe to be the great advantage of creating in the digital sphere is also the cause of what I believe I have lost in the era of digital creation. Personally I believe I have become less focused an artist or creator. In my teens I played guitar and by university I was playing guitar professionally and had mastered the instrument. The single-minded intensity and desire brought me the level of proficiency and intimacy with the guitar that in turn gave me the ability to express myself extraordinary ways. Essentially, I am still striving for that same level of self-expression in the digital sphere.</p>
<p>The digital world has an intoxicating allure that, for whatever reason, tends to fragment my focus and send me off on tangential exploration. Sometimes this brings me back to my original intent with new found fodder and sometimes not.</p>
<p>Whether we like it or not digital computing is pervasive in our culture, sometimes I wonder if asking us to imagine our lives without digital is as difficult as a fish imagining life without water.</p>
<p>If you want to swim the digital gives you vast oceans to dive deep into. But what if you don&#8217;t want to swim?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/defining-digital/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Digital Magazines on Mobile Devices</title>
		<link>http://www.haigarmen.com/digital-magazines-on-mobile-devices/</link>
		<comments>http://www.haigarmen.com/digital-magazines-on-mobile-devices/#comments</comments>
		<pubDate>Thu, 31 Mar 2011 17:22:18 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[magazines]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[slidedeck]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=200</guid>
		<description><![CDATA[I had an amazing time in Calgary (of all places) giving a talk about the Future of Magazines for Alberta&#8217;s Magazine Conference 2011. The conference was top notch, I met some truly awesome people and look forward to keeping in touch with them all. Here&#8217;s my slidedeck from the conference. Mobile Magazine Publishing Some of [...]]]></description>
			<content:encoded><![CDATA[<p>I had an amazing time in Calgary (of all places) giving a talk about the Future of Magazines for Alberta&#8217;s Magazine Conference 2011. The conference was top notch, I met some truly awesome people and look forward to keeping in touch with them all.</p>
<p><img src="http://www.haigarmen.com/wp-content/files/2011/03/Mobile_Digital_Publishing-1.jpg" /></p>
<p>Here&#8217;s my slidedeck from the conference.<br />
<a href='http://www.haigarmen.com/wp-content/files/2011/03/Mobile_Digital_Publishing_HaigArmen.pdf' >Mobile Magazine Publishing</a></p>
<p>Some of the videos that I showed in the presentation:</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/ISxgVmRnFq8" frameborder="0" allowfullscreen></iframe></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/wwFbwHaP5tE" frameborder="0" allowfullscreen></iframe></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/VFb1DXoCbiY" frameborder="0" allowfullscreen></iframe></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/nHiEqf5wb3g" frameborder="0" allowfullscreen></iframe></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/v2vpvEDS00o" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/digital-magazines-on-mobile-devices/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Going from Good to Great</title>
		<link>http://www.haigarmen.com/going-from-good-to-great/</link>
		<comments>http://www.haigarmen.com/going-from-good-to-great/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 07:13:57 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=165</guid>
		<description><![CDATA[This year I read the bestseller book &#8220;Good to Great&#8221; by Jim Collins. Along with a fair share of buzzwords and hype are some great bits of advice for entrepreneurs. Here&#8217;s a summary of the book broken down by chapter. Chapter 1: Good is the Enemy of Great The profound point that Collins makes is [...]]]></description>
			<content:encoded><![CDATA[<p>This year I read the bestseller book &#8220;Good to Great&#8221; by Jim Collins. Along with a fair share of buzzwords and hype are some great bits of advice for entrepreneurs. Here&#8217;s a summary of the book broken down by chapter.<br />
<H3>Chapter 1: Good is the Enemy of Great</H3><br />
<img src="http://www.haigarmen.com/wp-content/files/2010/12/enemies-2.jpg" alt="" title="Good vs Great" width="476" height="313" class="alignnone size-full wp-image-184" /><br />
The profound point that Collins makes is that, paradoxically, &#8220;good&#8221; can be the enemy of &#8220;great&#8221;, insofar as if your goal is to simply be good at something, you will make decisions based on that and may miss some of the key opportunities or be afraid to take some of the crucial risks required to become great.<br />
<H3>Chapter 2: Level 5 Leadership</H3><br />
<img src="http://www.haigarmen.com/wp-content/files/2010/12/statue.jpg" alt="" title="statue" width="476" height="285" class="alignnone size-full wp-image-178" /></p>
<blockquote><p>Level 5 Leaders embody a paradoxical mix of personal humility and professional will.</p></blockquote>
<p>Collins begins the process of identifying and explicating the unique factors and variables that differentiate good and great companies. One of the most significant differences, he asserts, is the quality and nature of leadership in the firm. Collins goes on to identify &#8220;Level 5 leadership&#8221; as a common characteristic of the great companies assessed in the study. This type of leadership forms the top level of a 5-level hierarchy that ranges from merely competent supervision to strategic executive decision-making.<br />
<H3>Chapter 3: First Who, Then What</H3><br />
<img src="http://www.haigarmen.com/wp-content/files/2010/12/bus.jpg" alt="Get the right people on the bus" title="Get the right people on the bus" width="476" height="285" class="alignnone size-full wp-image-174" /></p>
<blockquote><p>First one needs to get the &#8216;right&#8217; people on the bus<br />
Then figure out the best path to greatness.</p></blockquote>
<p>Collins states that the process of securing high-quality, high-talent individuals with Level 5 leadership abilities must be undertaken before an overarching strategy can be developed. With the right people in the right positions, Collins contends that many of the management problems that plague companies and sap valuable resources will automatically dissipate.<br />
<H3>Chapter 4: Confront the Brutal Facts (Yet Never Lose Faith)</H3><br />
Another key element of some companies’ unique ability to make the transition from Good to Great is the willingness to identify and assess defining facts in the company and in the larger business environment. In today’s market, trends in consumer preferences are constantly changing, and the inability to keep pace with these changes often results in company failure. </p>
<p>Collins outlines a four-step process to promote awareness of emerging trends and potential problems:</p>
<ol>
<li>1) Lead with questions, not answers;</li>
<li>2) Engage in dialogue and debate, not coercion;</li>
<li>3) Conduct autopsies without blame; </li>
<li>4) Build red flag mechanisms that turn information into information that cannot be ignored. </li>
</ol>
<p><H3>Chapter 5: The Hedgehog Concept </H3><br />
In this chapter, Collins uses the metaphor of the hedgehog to illustrate the seemingly contradictory principle that simplicity can sometimes lead to greatness. When confronted by predators, the hedgehog’s simple but surprisingly effective response is to roll up into a ball. While other predators, such as the fox, may be impressively clever, few can devise a strategy that is effective enough to overcome the hedgehog’s simple, repetitive response.</p>
<p>In order to help expedite this process, Collins suggests using the following three criteria:<br />
<img src="http://www.haigarmen.com/wp-content/files/2010/12/g2g-venn.gif" alt="" title="Business Sweet Spot" width="476" height="285" class="alignnone size-full wp-image-180" /><br />
<H3>Chapter 6: A Culture of Discipline</H3><br />
Another defining characteristic of the companies that Collins defined as great in his study was an overarching organizational culture of discipline. He is quick to point out that a culture of discipline is not to be confused with a strict authoritarian environment; instead, Collins is referring to an organization in which each manager and staff member is driven by an unrelenting inner sense of determination. In this type of organization, each individual functions as an entrepreneur, with a deeply rooted personal investment in both their own work and the company’s success.</p>
<p>The author asserts, it is important that within this overarching culture of discipline, every team member is afforded the degree of personal empowerment and latitude that is necessary to ensure that they will be able to go to unheard-of extremes to bring the firm’s envisioned objectives into existence.<br />
<H3>Chapter 7: Technology Accelerators</H3><br />
Collins contends that the good-to-great companies approach the prospect of new and emerging technologies with the same prudence and careful deliberation that characterizes all of their other business decisions. Further, these companies tend to apply technology in a manner that is reflective of their &#8220;hedgehog concepts&#8221; &#8212; typically by selecting and focusing solely upon the development of a few technologies that are fundamentally compatible with their established strengths and objectives. Collins characterizes the ideal approach to technology with the following cycle: &#8220;Pause &#8212; Think &#8212; Crawl &#8212; Walk &#8212; Run.&#8221;<br />
<H3>Chapter 8: The Flywheel and the Doom Loop</H3><br />
In this chapter, Collins describes two cycles that demonstrate the way that business decisions tend to accumulate incrementally in either an advantageous or a disadvantageous manner. Despite the popular misconception that business success or failure often occurs suddenly, Collins asserts that it more typically occurs over the course of years, and that both only transpire after sufficient positive or negative momentum has been accrued.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/going-from-good-to-great/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Planning a business creatively</title>
		<link>http://www.haigarmen.com/planning-a-business-creatively/</link>
		<comments>http://www.haigarmen.com/planning-a-business-creatively/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 06:15:20 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=171</guid>
		<description><![CDATA[When you set out to create a business the first step should be inspiring, thoughtful and fun. Although most proper businesses have all started with the creation of a business plan they tends to be a slow and tedious process. But it can be done differently, a business plan can be exciting, emotional and filled [...]]]></description>
			<content:encoded><![CDATA[<p>When you set out to create a business the first step should be inspiring, thoughtful and fun. Although most proper businesses have all started with the creation of a business plan they tends to be a slow and tedious process. But it can be done differently, a business plan can be exciting, emotional and filled with surprises if it&#8217;s done creatively.</p>
<p>When I formed <a href="http://www.liftstudios.ca">LiFT Studios</a> in 2007 I went through the process of writing a business plan as any diligent person would. I have to admit it wasn&#8217;t that much fun. You would think it would be a good time, after all if done correctly, it&#8217;s about your aspirations and dreams. I looked at many templates online and reviewed my notes from taking Canada&#8217;s government program for Entrepreneurs and Self Employment in 1997. It wasn&#8217;t painful but it certainly lacked excitement and I promised myself that I would revisit the business planning process each year to reassess the business.</p>
<p>It&#8217;s now that time in the year when I reevaluate the business and see if the company goals align with my own. This is also an opportunity to readdress the businesses objectives and make LiFT better. This time I&#8217;ve introduced a few new variables to the process &#8211; a few books have been add to the toolkit and a couple of smart people have been invited to participate.</p>
<p>I&#8217;ll be adding to this posting as more unravels. For now the first of the books is summarized <a href="going-from-good-to-great">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/planning-a-business-creatively/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alex Steffen Lecture</title>
		<link>http://www.haigarmen.com/alex-steffen-lecture/</link>
		<comments>http://www.haigarmen.com/alex-steffen-lecture/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 05:01:27 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Climate Change]]></category>
		<category><![CDATA[Sustainability]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=153</guid>
		<description><![CDATA[On September 8th, 2010 Alex Steffen gave a lecture to the public at Emily Carr University of Art + Design. If the name is unfamiliar to you, Alex Steffen is someone you should read about. He edited the book WorldChanging, a 600 page: A Users Guide for the 21st Century is a groundbreaking compendium of [...]]]></description>
			<content:encoded><![CDATA[<p>On September 8th, 2010 Alex Steffen gave a lecture to the public at Emily Carr University of Art + Design. If the name is unfamiliar to you, Alex Steffen is someone you should read about. He edited the book <a href="http://www.worldchanging.com/">WorldChanging</a>, a 600 page:</p>
<blockquote><p><em>A Users Guide for the 21st Century</em> is a groundbreaking compendium  of the most innovative solutions, ideas and inventions emerging today  for building a sustainable, livable, prosperous future.</p></blockquote>
<p>Steffen painted a bleak picture of what our world could be like if we continue to misuse it. The talk was filled with memorable little sound bits like &#8220;Global Somalia&#8221; and &#8220;Alligators in the Arctic&#8221; and although he described a pretty grim image of the world in 2050 he seemed hopeful that we could change this path that we&#8217;re on.</p>
<p>I was able to record his talk on my phone and have posted the full hour lecture just below. Have a listen and let me know what you think.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/alex-steffen-lecture/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.haigarmen.com/wp-content/files/2010/09/steffen-talk.mp3" length="55361328" type="audio/mpeg" />
		</item>
		<item>
		<title>The future of learning is here</title>
		<link>http://www.haigarmen.com/the-future-of-learning-is-here/</link>
		<comments>http://www.haigarmen.com/the-future-of-learning-is-here/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 21:32:24 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[MIT]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=102</guid>
		<description><![CDATA[The good people of MIT have done it again with an impressive new report called &#8220;The future of learning&#8221;. With minds on the front edge of theory, application, and innovation, they’ve shown leadership in harnessing and shaping the emerging trends between technology, media, and learning. Thanks to funding from the MacArthur Foundation, The MIT Press [...]]]></description>
			<content:encoded><![CDATA[<p>The good people of MIT have done it again with an impressive new report called &#8220;The future of learning&#8221;.  With minds on the front edge of theory, application, and innovation, they’ve shown leadership in harnessing and shaping the emerging trends between technology, media, and learning.</p>
<p>Thanks to funding from the <a href="http://www.macfound.org/">MacArthur Foundation</a>, The MIT Press has published a series on digital media and learning (with open access <a href="http://mitpress.mit.edu/catalog/browse/browse.asp?btype=6&#038;serid=170">electronic versions</a>), which they describe this way:</p>
<p>    The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning examines the effect of digital media tools on how people learn, network, communicate, and play, and how growing up with these tools may affect peoples sense of self, how they express themselves, and their ability to learn, exercise judgment, and think systematically.</p>
<p>In their report, <a href="http://mitpress.mit.edu/books/chapters/Future_of_Learning.pdf">The Future of Learning Institutions in a Digital Age</a>, Cathy N. Davidson and David Theo Goldberg investigate how technology and the internet are transforming shared and interactive learning. They suggest the following 10 principles as “fundamental to the future of learning institutions”.</p>
<p><strong>1. Self Learning</strong><br />
Self-learning has bloomed; discovering online possibilities is a skill now developed from early childhood through advanced adult life.</p>
<p><strong>2. Horizontal Structures</strong><br />
Given the range and volume of information available and the ubiquity of access to information sources and resources, learning strategy shifts  from a focus on information as such to judgment concerning reliable information, from memorizing information to how to find reliable sources. In short, from learning that to learning how, from content to process.</p>
<p><strong>3. From Presumed Authority to Collective Credibility</strong><br />
Learning is shifting from issues of authoritativeness to issues of credibility. A major part of the future of learning is in developing methods, often communal, for distinguishing good knowledge sources from those that are questionable . . . We find ourselves increasingly being moved to interdisciplinary and collaborative knowledge-creating and learning environments in order to address objects of analysis and research problems that are multidimensional and complex, and the resolution of which cannot be fashioned by any single discipline.</p>
<p><strong>4. A De-Centered Pedagogy</strong><br />
In secondary schools and higher education, many administrators and individual teachers have been moved to limit use of collectively and collaboratively crafted knowledge sources, most notably Wikipedia, for course assignments or to issue quite stringent guidelines for their consultation and reference.26 This is a catastrophically anti-intellectual reaction to a knowledge-making, global phenomenon of epic proportions.</p>
<p>Instead, leaders at learning institutions need to adopt a more inductive, collective pedagogy that takes advantage of our era.</p>
<p><strong>5. Networked Learning</strong><br />
The power of ten working interactively will almost invariably outstrip the of one looking to beat out the other nine.</p>
<p><strong>6. Open Source Education</strong><br />
Networked learning is predicated on and deeply interwoven into the fabric of open source culture. Open source culture seeks to share openly and freely in the creation of culture, in its production processes, and in its product, its content. It looks to have its processes and products improved through the contributions of others by being made freely available to all.</p>
<p>If individualized learning is largely tethered to a social regime of copyright-protected intellectual property and privatized ownership, networked learning is committed in the end to an open source and open content social regime. Individualized learning tends overwhelmingly to be hierarchical: one learns from the teacher or expert, on the basis overwhelmingly of copyright-protected publications bearing the current status of knowledge. Networked learning is at least peer-to-peer and more robustly many-to-many.</p>
<p><strong>7. Learning as Connectivity and Interactivity</strong><br />
The connectivities and interactivities made possible by digitally enabled social networking in its best outcomes produce learning ensembles in which the members both support and sustain, elicit from and expand on each other’s learning inputs, contributions, and products. Challenges are not simply individually faced frustrations, Promethean mountains to climb alone, but mutually shared, to be redefined, solved, resolved, or worked around—together.</p>
<p><strong>8. Lifelong Learning</strong><br />
It has become obvious that from the point of view of participatory learning there is no finality. Learning is lifelong.</p>
<p><strong>9. Learning Institutions as Mobilizing Networks</strong><br />
Network culture and associated learning practices and arrangements suggest that we think of institutions, especially those promoting learning, as mobilizing networks. The networks enable a mobilizing that stresses flexibility, interactivity, and outcome.</p>
<p><strong>10. Flexible Scalability and Simulation</strong><br />
Networked learning both facilitates and must remain open to various scales of learning possibility, from the small and local to the widest and most far-reaching constituencies capable of productively contributing to a domain, subject matter, knowledge formation and creation. New technologies allow for small groups whose members are at physical distance to each other to learn collaboratively together and from each other; but they also enable larger, more anonymous yet equally productive interactions.</p>
<p>What do you think about the future of learning? Is there a business model in the future of learning and will it sustain itself?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/the-future-of-learning-is-here/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>First Day of Interactivity Courses at ECU</title>
		<link>http://www.haigarmen.com/first-day-of-interactivity-course-at-ecu/</link>
		<comments>http://www.haigarmen.com/first-day-of-interactivity-course-at-ecu/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 00:43:42 +0000</pubDate>
		<dc:creator>Haig</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Emily Carr]]></category>
		<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=93</guid>
		<description><![CDATA[Today I started teaching the two Interactivity Courses at Emily Carr University. The courses are back to back 12:30 &#8211; 3:20pm and 3:50 &#8211; 6:40pm. The Course Outline This introductory studio course addresses the design, composition, and construction of computer interactivity in authoring environments, focusing on the Web. Emphasis is on increasing visual and sensory-based [...]]]></description>
			<content:encoded><![CDATA[<p>Today I started teaching the two Interactivity Courses at Emily Carr University. The courses are back to back 12:30 &#8211; 3:20pm and 3:50 &#8211; 6:40pm.</p>
<p><strong>The Course Outline</strong><br />
This introductory studio course addresses the design, composition, and construction of computer interactivity in authoring environments, focusing on the Web. Emphasis is on increasing visual and sensory-based literacy through the application of digital skills. Students also learn to apply the principles and processes of interaction design for the use of animation, still imagery, video and sound for diverse applications, including those for educational, commercial, and communicative purposes.</p>
<p>This course will include:</p>
<ul>
<li>Usability</li>
<li>User Experience</li>
<li>Graphical User Interface Design</li>
</ul>
<p>The <strong>course syllabus</strong> can be found here:<br />
<a href="http://www.ecuad.ca/~harmen/classsyllabus.html">http://www.ecuad.ca/~harmen/classsyllabus.html</a><ins datetime="2009-09-15T01:05:56+00:00"></ins></p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/first-day-of-interactivity-course-at-ecu/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CCI CONFERENCE TALK</title>
		<link>http://www.haigarmen.com/cci-conference-talk/</link>
		<comments>http://www.haigarmen.com/cci-conference-talk/#comments</comments>
		<pubDate>Wed, 06 Feb 2008 17:13:29 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Conference]]></category>

		<guid isPermaLink="false">http://www.haigarmen.com/?p=35</guid>
		<description><![CDATA[I&#8217;ll be presenting a talk on a new topic for me at this year&#8217;s Content Convergence and Integration Conference on March 14th. The subject I&#8217;ve chosen is Service Design &#8211; a new term for designing and integrating all the various touchpoints of a brand into a new networked service. It&#8217;s a fairly new approach to [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.liftstudios.ca/wp-content/uploads/2008/02/cci_image.jpg' alt='cci_image.jpg' /><br />I&#8217;ll be presenting a talk on a new topic for me at this year&#8217;s <a href="http://convergence.confabb.com/">Content Convergence and Integration Conference</a> on March 14th. The subject I&#8217;ve chosen is Service Design &#8211; a new term for designing and integrating all the various touchpoints of a brand into a new networked service.<br />
It&#8217;s a fairly new approach to interactive design but one that seems widely accepted in Europe and something I heard a lot of talk about at the London Design Festival I attended in the fall of 2007.<br />
Come on by, the conference is at the Sheraton Wall Centre and has a lot of great speakers.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/cci-conference-talk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interface Design Course at Langara&#8217;s EMD</title>
		<link>http://www.haigarmen.com/interface-design-course-at-langaras-emd/</link>
		<comments>http://www.haigarmen.com/interface-design-course-at-langaras-emd/#comments</comments>
		<pubDate>Fri, 28 Dec 2007 00:49:37 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[educating]]></category>
		<category><![CDATA[interactive design]]></category>

		<guid isPermaLink="false">http://blog.haigarmen.com/?p=24</guid>
		<description><![CDATA[Lots of big changes happening in 2008, I have agreed to teach Interface Design at Langara&#8217;s Electronic Media Design program. But this time will be a bit different, I&#8217;ll be assisted by Kathleen Moynahan of Habanero who will eventually teach the course in my place. All our notes will be compiled on our Interface Design [...]]]></description>
			<content:encoded><![CDATA[<p>Lots of big changes happening in 2008, I have agreed to teach Interface Design at Langara&#8217;s <a href="http://www.langara.bc.ca/cs/programs/EMDP.html">Electronic Media Design</a> program. But this time will be a bit different, I&#8217;ll be assisted by <a href="http://www.mary13design.ca/">Kathleen Moynahan</a> of <a href="http://www.habaneros.com/">Habanero</a> who will eventually teach the course in my place. All our notes will be compiled on our <a href="http://id.haigarmen.com/">Interface Design Wiki</a>.</p>
<p>Starting January 8th I will also be teaching <a href="http://www.eciad.ca/studies/courses/DIVA/205/section/S003">Interactive Essentials</a> at <a href="http://www.eciad.ca/">Emily Carr Institute of Art &amp; Design</a> (ECIAD).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.haigarmen.com/interface-design-course-at-langaras-emd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

